Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
2 |
22 |
Became a Rogue (Thief). |
2 |
25 |
Arrested |
3 |
25 |
Became a Prisoner (Fixer). |
3 |
27 |
Disgraced. Word of Reed Bell's criminal past reaches Reed Bell's homeworld. |
4 |
29 |
Continued as Prisoner (Fixer). |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Continued as Prisoner (Fixer). |
5 |
37 |
Beaten by a prison gang. |
5 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
38 |
Persecuted by a prison gang. |
7 |
41 |
Continued as Prisoner (Inmate). |
7 |
44 |
A guard takes a dislike to Reed Bell. |
8 |
45 |
Continued as Prisoner (Inmate). |
8 |
49 |
A guard takes a dislike to Reed Bell. |
9 |
49 |
Returned to Prisoner (Fixer). |
9 |
50 |
Make friends with another inmate; gain them as a Contact. |
10 |
53 |
Switched to Prisoner (Thug) with previous rank. |
10 |
54 |
A guard takes a dislike to Reed Bell. |