Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Richard Spain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Army Support (Army). |
2 |
20 |
Continued as Drifter (Scavenger). |
2 |
23 |
Drafted into Surveyor |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
27 |
Gained a contact. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Became a Citizen (Worker). |
6 |
35 |
Spend time with an alien race. Gain a contact. |
7 |
38 |
Continued as Citizen (Worker). |
7 |
40 |
A revolution, attack or other unusual event throws Richard Spain's life into chaos, forcing Richard Spain to leave the planet. |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
42 |
Attacked by enemies and injured. |
8 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
42 |
Gain Enemy if Richard Spain don't already have one. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
44 |
Continued as Drifter (Wanderer). |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
51 |
Survived a risky adventure but gained nothing. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |