Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Artist (Entertainer). |
2 |
24 |
Submitted to the draft. |
2 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
27 |
Richmond Campbell's work ends up coming home with Richmond Campbell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
27 |
Became a Rogue (Enforcer). |
3 |
29 |
A crime lord considers Richmond Campbell his protégé. |
3 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
31 |
Continued as Rogue (Enforcer). |
4 |
32 |
Richmond Campbell spend months in the dangerous criminal underworld. |
4 |
35 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
35 |
Continued as Rogue (Enforcer). |
5 |
38 |
Backstab a fellow rogue for personal gain. |
5 |
39 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
39 |
Continued as Rogue (Enforcer). |
6 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
46 |
Richmond Campbell is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
47 |
Continued as Believer (Missionary/Humanitarian). |
8 |
51 |
Richmond Campbell accepted an offer of inducements to betray Richmond Campbell's faith. Gain 440,000 in cash. |
9 |
51 |
Became a Scout (Courier). |
9 |
52 |
Richmond Campbell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Returned to Believer (Missionary/Humanitarian). |
10 |
54 |
Richmond Campbell have been following false teachings! |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |