Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
23 |
Robert Mcandrew is rewarded for Robert Mcandrew's diligence or cunning. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
29 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
30 |
A revolution, attack or other unusual event throws Robert Mcandrew's life into chaos, forcing Robert Mcandrew to leave the planet. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
34 |
Given advanced training in a specialist field |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
37 |
Make an unexpected connection outside Robert Mcandrew's normal circles. Gain a Contact. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
41 |
A series of bad deals and decisions force Robert Mcandrew into bankruptcy. Robert Mcandrew salvages what Robert Mcandrew can. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
46 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
46 |
Continued as Merchant (Free Trader). |
9 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 4. |
10 |
50 |
Continued as Merchant (Free Trader). |
10 |
53 |
Find Ancient Technology. |
10 |
54 |
Promoted to Merchant (Free Trader) rank 5. |
11 |
54 |
Continued as Merchant (Free Trader). |
11 |
57 |
Make an unexpected connection outside Robert Mcandrew's normal circles. Gain a Contact. |
11 |
58 |
Promoted to Merchant (Free Trader) rank 6. |
11 |
58 |
Forced to muster out. |