Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
19 |
Failed to qualify for Infantry (Army). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Attempted a risky adventure and was wildly successful. |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
26 |
Attacked by enemies that Rogers Beale easily defeat. |
3 |
26 |
Gain Enemy if Rogers Beale don't already have one. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
30 |
Attempted a risky adventure and was sent to prison. |
5 |
31 |
Became a Prisoner (Inmate). |
5 |
34 |
Good Behaviour. |
6 |
35 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
38 |
Persecuted by a prison gang. |
7 |
39 |
Continued as Prisoner (Fixer). |
7 |
40 |
Rogers Beale gain a new Rival among the inmates or guards. |
8 |
43 |
Returned to Prisoner (Inmate). |
8 |
44 |
Nearly killed. Owe 25,000 for medical bills. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Returned to Prisoner (Fixer). |
9 |
49 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Switched to Prisoner (Thug) with previous rank. |
10 |
55 |
Beaten by a prison gang. |
10 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
55 |
Returned to Prisoner (Fixer). |
11 |
57 |
Beaten by a prison gang. |
11 |
57 |
Nearly killed. Owe 40,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |