Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
25 |
Surrounded and outnumbered by the enemy, Royal Miller hold out until relief arrives. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Infantry |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Continued as Navy (Flight). |
4 |
33 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
33 |
Failed to qualify for Scientist (Scholar). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
35 |
Royal Miller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside Royal Miller's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
42 |
A good deal ensures Royal Miller is living the high life for a few years. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
44 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
47 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
48 |
Royal Miller secretly provide religious rites for a dying leader or noble, although they do not share Royal Miller's faith. Gain an Ally in the family and a Rival who disagrees with Royal Miller's choice. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Continued as Believer (Mainstream Believer). |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Continued as Believer (Mainstream Believer). |
12 |
59 |
Royal Miller is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |