Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies that Ruel Warren easily defeat. |
1 |
21 |
Gain Enemy if Ruel Warren don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Ruel Warren's Contacts or Allies betrays Ruel Warren, ending Ruel Warren's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Citizen (Worker). |
4 |
30 |
Ruel Warren is rewarded for Ruel Warren's diligence or cunning. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
32 |
Ruel Warren befriend a superior in the corporation or the colony. |
5 |
35 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
36 |
Lost eye or limb. Owe 1,250 for medical bills. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
A series of bad deals and decisions force Ruel Warren into bankruptcy. Ruel Warren salvages what Ruel Warren can. |
8 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
41 |
Gained a contact. |
9 |
45 |
Gained a contact. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Find Ancient Technology. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |