Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Russel Harper's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Failed to qualify for Thief (Rogue). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Drafted into Engineer/Gunner |
5 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
37 |
Became a Navy (Engineer/Gunner). |
6 |
38 |
Moved to a new world. |
6 |
41 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
41 |
Continued as Navy (Engineer/Gunner). |
7 |
44 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
8 |
44 |
Failed to qualify for Performer (Entertainer). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
48 |
Hard times caused by a lack of interstellar trade costs Russel Harper's job. |
9 |
48 |
Returned to Drifter (Scavenger). |
9 |
51 |
Find valuable salvage. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
55 |
Russel Harper secretly provide religious rites for a dying leader or noble, although they do not share Russel Harper's faith. Gain an Ally in the family and a Rival who disagrees with Russel Harper's choice. |
10 |
56 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |