Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Political upheaval strikes Ruth Ray's homeworld, and Ruth Ray is caught up in the revolution. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
Moved to a new world. |
4 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Suffer from a life-threatening illness. |
7 |
41 |
Failed to qualify for Artist (Entertainer). |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
42 |
Drafted into Merchant Marine |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
45 |
Returned to Merchant (Merchant Marine). |
8 |
46 |
Ruth Ray's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Make an unexpected connection outside Ruth Ray's normal circles. Gain a Contact. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Embroiled in legal trouble. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |