Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Given specialist training in vehicles. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scholar (Physician). |
3 |
30 |
A disaster leaves several injured, and others blame Sammie Penn, forcing Sammie Penn to leave Sammie Penn's career. Gain a Rival. |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Corporate (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Returned to Agent (Law Enforcement). |
4 |
34 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Sammie Penn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Became a Entertainer (Artist). |
7 |
45 |
Win a prestigious prize. |
7 |
45 |
Promoted to Entertainer (Artist) rank 1. |
8 |
45 |
Continued as Entertainer (Artist). |
8 |
49 |
Sammie Penn is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
49 |
Returned to Drifter (Wanderer). |
9 |
51 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
55 |
Sammie Penn faith is shaken. |
11 |
55 |
Voluntarily left Holy Warrior |
11 |
55 |
Returned to Drifter (Wanderer). |
11 |
58 |
Sammie Penn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired at age 58. |