Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Sanford Hunt left the community. |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Sanford Hunt spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Scout (Explorer) rank 2. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
38 |
Sanford Hunt's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Sanford Hunt come into conflict with a splinter group Sanford Hunt's own religion which maintains Sanford Hunt's version is the wrong one. Gain 2 Rivals. |
7 |
39 |
Became a Merchant (Broker). |
7 |
40 |
Sanford Hunt's business or ship thrives. |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
45 |
Imperial trade restrictions force Sanford Hunt out of business. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
49 |
Imperial trade restrictions force Sanford Hunt out of business. |
10 |
49 |
Became a Rogue (Thief). |
10 |
53 |
Arrested and charged. |
10 |
53 |
Failed to defend self. Gain an Enemy and go to prison. |
10 |
53 |
Promoted to Rogue (Thief) rank 1. |
11 |
53 |
Became a Prisoner (Thug). |
11 |
56 |
Accused of assaulting a prison guard. |