Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Sebastian Small's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A good deal ensures Sebastian Small is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Gained a contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Agent (Intelligence). |
6 |
42 |
Sebastian Small's work ends up coming home with Sebastian Small, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
42 |
Became a Entertainer (Performer). |
7 |
44 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
7 |
46 |
Promoted to Entertainer (Performer) rank 1. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
50 |
One of Sebastian Small's pieces of art is stolen, and the investigation brings Sebastian Small into the criminal underworld. |
8 |
50 |
Promoted to Entertainer (Performer) rank 2. |
9 |
50 |
Voluntarily left Performer |
9 |
50 |
Failed to qualify for Explorer (Scout). |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
51 |
Offered job by a patron. Now owe him a favor. |
10 |
54 |
Became a Scholar (Field Researcher). |
10 |
58 |
A rival researcher blackens Sebastian Small's name or steals Sebastian Small's research. Gain a Rival. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired at age 58. |