Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Vessel participates in a notable military engagement. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
25 |
Crime pays off. Gain victim as Enemy. |
4 |
28 |
Continued as Rogue (Enforcer). |
4 |
32 |
Selmer Taylor commit a legendary crime. |
4 |
32 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
32 |
Continued as Rogue (Enforcer). |
5 |
36 |
A crime lord considers Selmer Taylor his protégé. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
6 |
39 |
Selmer Taylor spend months in the dangerous criminal underworld. |
6 |
40 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Thief (Rogue). |
7 |
40 |
Continued as Rogue (Pirate). |
7 |
41 |
Selmer Taylor spend months in the dangerous criminal underworld. |
8 |
44 |
Continued as Rogue (Pirate). |
8 |
45 |
Selmer Taylor commit a legendary crime. |
8 |
48 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
9 |
48 |
Continued as Rogue (Pirate). |
9 |
50 |
A police detective or rival criminal forces Selmer Taylor to flee and vows to hunt Selmer Taylor down. Gain an Enemy. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |