Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Seymour Reed survey an alien world. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
26 |
Survived a risky adventure but gained nothing. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
33 |
Became a Citizen (Worker). |
6 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
37 |
Continued as Citizen (Worker). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
41 |
Continued as Citizen (Worker). |
8 |
44 |
Seymour Reed learn something Seymour Reed should not have – a corporate secret, a political scandal – which Seymour Reed can profit from illegally. |
8 |
45 |
Promoted to Citizen (Worker) rank 1. |
9 |
45 |
Continued as Citizen (Worker). |
9 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
49 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Citizen (Worker). |
10 |
52 |
Seymour Reed gain experience in a technical field as a computer operator or surveyor. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Continued as Citizen (Worker). |
11 |
57 |
A revolution, attack or other unusual event throws Seymour Reed's life into chaos, forcing Seymour Reed to leave the planet. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |