Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Abuse Shelby Rule's position for profit. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
28 |
Shelby Rule is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Shelby Rule as an Enemy. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Shelby Rule's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Retired. |
8 |
43 |
Moved to a new world. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Gained a contact. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Good fortune. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |