Sid Olson  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 59 M 4 (-1) 9 (1) 1 (-2) 5 (-1) 6 (0) 11 (1)49156B
Engaging
 
Skills
Art (Creative) 0
Astrogation 1
Diplomat 1
Electronics (Comms) 1
Gun Combat 0
Mechanic 1
Melee 0
Pilot (Small Craft) 1
Stealth 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout15
Scout Surveyor 02
Scout Explorer Scout12
Entertainer Performer 11
 
Name Type Affinity Enmity Power Influence Species
Eulalia Tow Rival 1 2 2 0 Tezcat (F/65)
Louisa Wheeler Enemy 0 3 0 6 Zhodani, Imperium (F/30)
Louisa Wheeler gains in influence.
Treva Callan Contact 1 1 0 1 Libert (F/78)
Connie Little Ally 5 0 4 1 Tezcat (M/21)
Relationship becomes more intense. Contact becomes an ally.
Ester Parlow Enemy 0 6 0 0 Tezcat (F/34)
Lennie Woolahan Rival 0 3 4 0 Ronnin (M/37)
Relationship becomes more moderate. Enemy becomes a rival.
Serenity Strachan Enemy 0 2 2 0 Lancian (F/16)
Finley Bollen Contact 2 1 0 1 Geonee (M/65)
Alyssa Campbell Enemy 0 1 1 0 Tezcat (F/56)
Kurt Cook Ally 3 0 1 2 Tezcat (M/49)
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Injured. Fully recovered. Owe 5,000 for medical bills.
2 22 Continued as Scout (Courier).
2 23 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Continued as Scout (Courier).
3 27 Sid Olson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sid Olson fail to help. Gain an Enemy.
3 27 Sid Olson's ship is damaged, and Sid Olson have to hitch-hike Sid Olson's way back across the stars to the nearest scout base.
3 27 Gain 2 Contacts. Gain 3 Enemies.
4 30 Continued as Scout (Courier).
4 34 Sid Olson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
5 34 Attempted to change assignments.
5 34 Switched to Scout (Surveyor) with previous rank.
5 35 When dealing with an alien race, Sid Olson botch an opportunity to gather extra intelligence about them.
5 35 Sid Olson have no idea what happened to Sid Olson – they found Sid Olson's ship drifting on the fringes of friendly space.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Explorer (Scout).
6 38 Continued as Scout (Surveyor).
6 40 Sid Olson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sid Olson fail to help. Gain an Enemy.
6 40 Sid Olson have no idea what happened to Sid Olson – they found Sid Olson's ship drifting on the fringes of friendly space.
7 42 Attempted to change assignments.
7 42 Returned to Scout (Courier).
7 44 Sid Olson discover a world, item or information of worth to the Imperium.
7 46 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 46 Attempted to change assignments.
8 46 Switched to Scout (Explorer) with previous rank.
8 47 Perform an exemplary service for the scouts.
9 50 Attempted to change assignments.
9 50 Failed to qualify for Surveyor (Scout).
9 50 Continued as Scout (Explorer).
9 52 Psychologically damaged by Sid Olson's time in the scouts.
10 52 Became a Entertainer (Performer).
10 55 Gain a patron in the arts. Gain an Ally
10 56 Promoted to Entertainer (Performer) rank 1.
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