Retired Settler Sidney Maynard  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia 59 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 9 (1)9 (1)111689
Rigid, Feisty, Rickets (bowed legs)
 
Skills
Admin 1
Animals (Training) 1
Athletics 0
Carouse 1
Drive (Mole) 2
Gambler 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Leadership 1
Melee 0
Profession (Hostile Environment/Contaminent) 1
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 2
Recon 0
Science (Life Sciences/Psionicology) 0
Seafarer 0
Stealth 0
Streetwise 2
Survival 3
Telekinesis 1
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Citizen Colonist Settler33
Army Army Support Private02
Drifter Wanderer 13
Believer Missionary/Humanitarian Team Leader23
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Libbie Halpine Rival 1 2 2 3 Dynchia (F/46)
Libbie Halpine is a member of an organisation which holds a generally opposite view of the Traveller.
Verdie Chavez Rival 1 1 1 2 Dynchia (F/49)
Leo Grain Rival 1 2 0 0 Urunishani (M/79)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Graduated. Gain an rival who is upset that Sidney Maynard left the community.
2 22 Failed to qualify for Field Researcher (Scholar).
2 22 Became a Drifter (Barbarian).
2 25 Betrayed by a friend. One of Sidney Maynard's Contacts or Allies betrays Sidney Maynard, ending Sidney Maynard's career. That Contact or Ally becomes a Rival or Enemy.
3 25 Became a Citizen (Colonist).
3 29 Sidney Maynard rise to a position of power in Sidney Maynard's colony or corporation.
3 29 Promoted to Citizen (Colonist) rank 1.
4 29 Continued as Citizen (Colonist).
4 30 Sidney Maynard is rewarded for Sidney Maynard's diligence or cunning.
4 33 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 33 Continued as Citizen (Colonist).
5 36 Moved to a new world.
5 37 Promoted to Citizen (Colonist) rank 3.
6 37 Voluntarily left Colonist
6 37 Failed to qualify for Enforcer (Rogue).
6 37 Submitted to the draft.
6 37 Became a Army (Army Support) with the new title Private.
6 41 Given a special assignment or duty in Sidney Maynard's unit.
6 41 Attempt at commissioned failed.
7 41 Continued as Army (Army Support).
7 43 Nearly killed. Owe 40,000 for medical bills.
8 43 Failed to qualify for Performer (Entertainer).
8 43 Switched to Drifter (Wanderer).
8 45 Suffer from a life-threatening illness.
9 45 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 46 Opponents of Sidney Maynard's belief system ambush Sidney Maynard.
9 46 Lost eye or limb. Owe 5,000 for medical bills.
10 46 Returned to Drifter (Wanderer).
10 50 Promoted to Drifter (Wanderer) rank 1.
11 50 Aging Crisis. Owe 60,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Drifter (Wanderer).
11 51 Sidney Maynard do not know what happened to Sidney Maynard. There is a gap in Sidney Maynard's memory.
12 51 Aging Crisis. Owe 60,000 for medical bills.
12 51 Returned to Believer (Missionary/Humanitarian).
12 53 Sidney Maynard is sent to a new community or parish to preach The Word among the poor.
12 55 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 55 Aging Crisis. Owe 50,000 for medical bills.
13 55 Continued as Believer (Missionary/Humanitarian).
13 56 A romantic relationship ends badly. Gain a Rival or Enemy.
13 59 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 59 Aging Crisis. Owe 50,000 for medical bills.
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