Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong and Silas Fleming is stranded behind enemy lines. Ejected from the service. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
24 |
A mission goes wrong; Silas Fleming and several others are captured and mistreated by the enemy. Gain Silas Fleming's jailer as an Enemy. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Ground Assault |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Silas Fleming do not know what happened to Silas Fleming. There is a gap in Silas Fleming's memory. |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
33 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
6 |
36 |
Became a Merchant (Broker). |
6 |
38 |
Make an unexpected connection outside Silas Fleming's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
41 |
Embroiled in legal trouble. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
47 |
Embroiled in legal trouble. |
8 |
48 |
Promoted to Merchant (Broker) rank 2. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
49 |
A good deal ensures Silas Fleming is living the high life for a few years. |
9 |
52 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Broker). |
10 |
53 |
Embroiled in legal trouble. |
10 |
56 |
Promoted to Merchant (Broker) rank 4. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |