Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Ta Teab join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
During a battle, defeat or victory depends on Ta Teab's actions. The ship suffers severe damage and Ta Teab is blamed for the disaster. Ta Teab is court - martialled and discharged. |
3 |
26 |
Became a Scout (Explorer). |
3 |
27 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
27 |
Became a Merchant (Free Trader). |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
33 |
Risk Ta Teab's fortune on a possibility lucrative deal and win. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
42 |
Severely injured. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Became a Citizen (Corporate). |
8 |
44 |
Accused of a crime |
8 |
46 |
Promoted to Citizen (Corporate) rank 1. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Became a Prisoner (Inmate). |
9 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
52 |
A guard takes a dislike to Ta Teab. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Continued as Prisoner (Fixer). |
11 |
58 |
A guard takes a dislike to Ta Teab. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |