Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Terry Carrington befriend a superior in the corporation or the colony. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Terry Carrington learn something Terry Carrington should not have – a corporate secret, a political scandal – which Terry Carrington can profit from illegally. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Political upheaval strikes Terry Carrington's homeworld, and Terry Carrington is caught up in the revolution. |
4 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
37 |
Terry Carrington is rewarded for Terry Carrington's diligence or cunning. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Citizen (Worker) rank 3. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
41 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Terry Carrington's business expands, Terry Carrington's corporation grows, or the colony thrives. |
7 |
46 |
Promoted to Citizen (Worker) rank 5. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
50 |
Advanced training in a specialist field. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Cavalry (Army). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Navy (Line/Crew) with the new title Crewman. |
9 |
54 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
10 |
54 |
Switched to Citizen (Colonist). |
10 |
56 |
Spend time with an alien race. Gain a contact. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired at age 58. |