Retired Scout Urkiszim  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 59 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 2 (-2)1115A2
Chaste, Personable
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 0
Deception 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Bludgeon) 0
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Science (Life Sciences/Genetics) 1
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout23
Merchant Merchant Marine Senior Crewman11
Drifter Wanderer 02
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker02
Retired 01
 
EducationGraduated
School of Hard Knocks Graduated
 
Name Type Affinity Enmity Power Influence Species
Urothuegzgha Enemy 0 3 0 2 Vargr, Imperium (M/57)
 
Term Age History
1 18 Entered the school of hard knocks.
1 20 A prank goes horribly wrong. Gain an Enemy
1 22 Graduated.
2 22 Became a Scout (Courier).
2 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 24 Perform an exemplary service for the scouts.
3 26 Continued as Scout (Courier).
3 27 Spend several years jumping from world to world in Urkiszim's scout ship.
4 30 Continued as Scout (Courier).
4 31 Urkiszim's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
4 34 Promoted to Scout (Courier) rank 2.
5 34 Failed to qualify for Intelligence (Agent).
5 34 Submitted to the draft.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Embroiled in legal trouble.
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Voluntarily left Merchant Marine
6 38 Became a Drifter (Wanderer).
6 41 Urkiszim do not know what happened to Urkiszim. There is a gap in Urkiszim's memory.
7 41 Failed to qualify for Broker (Merchant).
7 41 Switched to Drifter (Barbarian).
7 44 Urkiszim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 44 Failed to qualify for Corporate (Citizen).
8 44 Returned to Drifter (Wanderer).
8 47 Betrayed by a friend. One of Urkiszim's Contacts or Allies betrays Urkiszim, ending Urkiszim's career. That Contact or Ally becomes a Rival or Enemy.
9 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 48 Urkiszim is sent to a new community or parish to preach The Word among the poor.
9 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Believer (Missionary/Humanitarian).
10 52 Urkiszim is caught in the periphery of a scandal.
10 52 Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Voluntarily left Missionary/Humanitarian
11 55 Retired.
11 58 Betrayal. Convert an Ally into a Rival or Enemy.
12 59 Aging Crisis. Owe 20,000 for medical bills.
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