Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Wabte-pab Ketab join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
27 |
Gain Enemy if Wabte-pab Ketab don't already have one. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Wabte-pab Ketab's Contacts or Allies betrays Wabte-pab Ketab, ending Wabte-pab Ketab's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Scholar (Field Researcher). |
5 |
34 |
Win a prestigious prize for Wabte-pab Ketab's work. |
5 |
34 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
34 |
Voluntarily left Field Researcher |
6 |
34 |
Failed to qualify for Free Trader (Merchant). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
35 |
Wabte-pab Ketab do not know what happened to Wabte-pab Ketab. There is a gap in Wabte-pab Ketab's memory. |
7 |
35 |
Became a Scout (Explorer). |
7 |
39 |
Wabte-pab Ketab have no idea what happened to Wabte-pab Ketab – they found Wabte-pab Ketab's ship drifting on the fringes of friendly space. |
8 |
39 |
Became a Merchant (Free Trader). |
8 |
42 |
Given advanced training in a specialist field |
8 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
45 |
Smuggle illegal items onto a planet. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Continued as Merchant (Free Trader). |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Continued as Merchant (Free Trader). |
11 |
55 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |