Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Victim of a crime |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Became a Citizen (Colonist). |
3 |
30 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Switched to Drifter (Wanderer). |
5 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
48 |
Wade Farrell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Failed to qualify for Corporate (Citizen). |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
49 |
Gained a contact. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Wade Farrell secretly provide religious rites for a dying leader or noble, although they do not share Wade Farrell's faith. Gain an Ally in the family and a Rival who disagrees with Wade Farrell's choice. |