Retired Craftsman Walker Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 59 M 1 (-2) 1 (-2) 2 (-2) 10 (1) 6 (0) 7 (0)112A67
Gracious
 
Skills
Advocate 1
Art (Presentation) 0
Astrogation 0
Drive (Walker) 1
Electronics 0
Engineer (J-drive) 1
Explosives 1
Flyer 0
Gambler 1
Gun Combat 0
Mechanic 1
Melee (Bludgeon) 1
Melee (Fencing) 1
Persuade 2
Pilot 0
Profession (Sports/Atmosphere Surfing) 1
Profession (Worker/Polymers) 1
Profession (Worker/Religion) 1
Profession (Freeloader/Scrounging) 1
Profession (Freeloader/Security) 1
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Jump Space Physics) 1
Streetwise 3
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 01
Citizen Worker Craftsman57
Believer Mainstream Believer Initiate13
 
Name Type Affinity Enmity Power Influence Species
Rosamond Hare Contact 1 0 1 0 Traltar (F/40)
 
Term Age History
1 18 Failed to qualify for Pirate (Rogue).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 19 Severely injured.
2 19 Became a Citizen (Worker).
2 23 Walker Carr's business expands, Walker Carr's corporation grows, or the colony thrives.
2 23 Promoted to Citizen (Worker) rank 1.
3 23 Continued as Citizen (Worker).
3 25 Political upheaval strikes Walker Carr's homeworld, and Walker Carr is caught up in the revolution.
3 27 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 27 Continued as Citizen (Worker).
4 29 Walker Carr learn something Walker Carr should not have – a corporate secret, a political scandal – which Walker Carr can profit from illegally.
4 31 Promoted to Citizen (Worker) rank 3.
5 31 Continued as Citizen (Worker).
5 32 Political upheaval strikes Walker Carr's homeworld, and Walker Carr is caught up in the revolution.
5 35 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
6 35 Continued as Citizen (Worker).
6 37 Walker Carr learn something Walker Carr should not have – a corporate secret, a political scandal – which Walker Carr can profit from illegally.
6 37 Gain a criminal contact.
7 39 Continued as Citizen (Worker).
7 41 Political upheaval strikes Walker Carr's homeworld, and Walker Carr is caught up in the revolution.
7 43 Promoted to Citizen (Worker) rank 5.
8 43 Continued as Citizen (Worker).
8 47 Political upheaval strikes Walker Carr's homeworld, and Walker Carr is caught up in the revolution.
8 47 Forced to muster out.
9 47 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 51 Walker Carr is chosen to represent Walker Carr's faith in a vid show or other highly public forum.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Believer (Mainstream Believer).
10 53 Walker Carr refuse to secretly provide religious rites for a dying leader or noble, because they do not share Walker Carr's faith.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Continued as Believer (Mainstream Believer).
11 57 A notable academic consults with Walker Carr about a publication or documentary he is working on. Gain a Contact in academia.
11 59 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 59 Aging Crisis. Owe 20,000 for medical bills.
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