Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Contacted by an underground psionic group. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Field Researcher (Scholar). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
27 |
Became a Citizen (Worker). |
3 |
29 |
Wayman Henderson's business expands, Wayman Henderson's corporation grows, or the colony thrives. |
4 |
31 |
Continued as Citizen (Worker). |
4 |
35 |
Advanced training in a specialist field. |
4 |
35 |
Tested for psionic powers |
5 |
35 |
Continued as Citizen (Worker). |
5 |
37 |
Wayman Henderson learn something Wayman Henderson should not have – a corporate secret, a political scandal – which Wayman Henderson can profit from illegally. |
5 |
37 |
Gain a criminal contact. |
5 |
39 |
Promoted to Citizen (Worker) rank 1. |
6 |
39 |
Continued as Citizen (Worker). |
6 |
40 |
Political upheaval strikes Wayman Henderson's homeworld, and Wayman Henderson is caught up in the revolution. |
6 |
43 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
43 |
Continued as Citizen (Worker). |
7 |
45 |
Wayman Henderson gain experience in a technical field as a computer operator or surveyor. |
7 |
47 |
Promoted to Citizen (Worker) rank 3. |
8 |
47 |
Continued as Citizen (Worker). |
8 |
49 |
Wayman Henderson gain experience in a technical field as a computer operator or surveyor. |
8 |
51 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
9 |
51 |
Continued as Citizen (Worker). |
9 |
52 |
Lost eye or limb. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |