Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Vessel participates in a diplomatic mission. |
1 |
19 |
Gain a contact. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Flight |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
When dealing with an alien race, Willie Fletcher botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Willie Fletcher have no idea what happened to Willie Fletcher – they found Willie Fletcher's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Willie Fletcher spend a great deal of time on the fringes of Charted Space. |
3 |
28 |
Gain a contact in an alien race. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Willie Fletcher's ship is damaged, and Willie Fletcher have to hitch-hike Willie Fletcher's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 4 Contacts. Gain 2 Enemies. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Willie Fletcher accepted an offer of inducements to betray Willie Fletcher's faith. Gain 340,000 in cash. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Failed to qualify for Colonist (Citizen). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
40 |
Willie Fletcher do not know what happened to Willie Fletcher. There is a gap in Willie Fletcher's memory. |
7 |
40 |
Returned to Believer (Missionary/Humanitarian). |
7 |
43 |
Willie Fletcher aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
43 |
Returned to Drifter (Barbarian). |
8 |
45 |
Betrayed by a friend. One of Willie Fletcher's Contacts or Allies betrays Willie Fletcher, ending Willie Fletcher's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Returned to Believer (Missionary/Humanitarian). |
9 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Willie Fletcher retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |