Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
2 |
22 |
Voluntarily left Marine Support |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Spend time with an alien race. Gain a contact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies that Willis Abberton easily defeat. |
3 |
27 |
Gain Enemy if Willis Abberton don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
40 |
Became a Merchant (Free Trader). |
8 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
48 |
A sudden war destroys Willis Abberton's trade routes and contacts, forcing Willis Abberton to flee that region of space. |
8 |
48 |
Gain rebels as Enemy |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired. |
9 |
50 |
Birth or Death involving a family member or close friend. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
55 |
Moved to a new world. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |