Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Journalist (Entertainer). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Army (Cavalry) with the new title Private. |
2 |
28 |
Injured. Fully recovered. |
3 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
31 |
Wilton Askew accepted an offer of inducements to betray Wilton Askew's faith. Gain 90,000 in cash. |
3 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
32 |
Became a Rogue (Enforcer). |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
4 |
36 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
36 |
Continued as Rogue (Enforcer). |
5 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
40 |
Continued as Rogue (Enforcer). |
6 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
44 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
44 |
Voluntarily left Enforcer |
7 |
44 |
Failed to qualify for Courier (Scout). |
7 |
44 |
Became a Drifter (Scavenger). |
7 |
48 |
Betrayed by a friend. One of Wilton Askew's Contacts or Allies betrays Wilton Askew, ending Wilton Askew's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
48 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
52 |
Wilton Askew refused an offer of inducements to betray Wilton Askew's faith. Gain 1 enemies. |
9 |
52 |
Continued as Believer (Mainstream Believer). |
9 |
53 |
Wilton Askew is chosen to represent Wilton Askew's faith in a vid show or other highly public forum. |
9 |
56 |
Forced to muster out. |