Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Wilton Sherris discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
26 |
Spend several years jumping from world to world in Wilton Sherris's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Wilton Sherris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilton Sherris fail to help. Gain an Enemy. |
3 |
28 |
Severely injured. Owe 12,500 for medical bills. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Wilton Sherris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilton Sherris fail to help. Gain an Enemy. |
4 |
34 |
Wilton Sherris have no idea what happened to Wilton Sherris – they found Wilton Sherris's ship drifting on the fringes of friendly space. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
When dealing with an alien race, Wilton Sherris botch an opportunity to gather extra intelligence about them. |
5 |
37 |
Wilton Sherris's ship is damaged, and Wilton Sherris have to hitch-hike Wilton Sherris's way back across the stars to the nearest scout base. |
5 |
37 |
Gain 6 Contacts. Gain 2 Enemies. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Perform an exemplary service for the scouts. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Retired. |
7 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
48 |
Gained a contact. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |