Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
19 |
Gain Enemy if Yaehe don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Thief (Rogue). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Yaehe is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
32 |
Became a Agent (Corporate Agent). |
5 |
34 |
An investigation takes on a dangerous turn. |
5 |
34 |
Yaehe's work ends up coming home with Yaehe, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Yaehe went above and beyond the call of duty. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Go undercover to investigate an enemy. |
7 |
43 |
Crime pays off. Gain victim as Enemy. |
8 |
44 |
Voluntarily left Corporate Agent |
8 |
44 |
Failed to qualify for Physician (Scholar). |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
45 |
Attempted a risky adventure and was sent to prison. |
9 |
48 |
Became a Prisoner (Inmate). |
9 |
51 |
Beaten by a prison gang. |
9 |
51 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
10 |
52 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
56 |
A guard takes a dislike to Yaehe. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |