Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Attempted a risky adventure and was wildly successful. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 4. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Find Ancient Technology. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 5. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
42 |
Became a Merchant (Broker). |
7 |
46 |
A series of bad deals and decisions force Zack Jephcots into bankruptcy. Zack Jephcots salvages what Zack Jephcots can. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
49 |
Make an unexpected connection outside Zack Jephcots's normal circles. Gain a Contact. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
54 |
Promoted to Merchant (Broker) rank 1. |
10 |
54 |
Voluntarily left Broker |
10 |
54 |
Became a Rogue (Enforcer). |
10 |
55 |
A new romantic starts. Gain an Ally. |
10 |
58 |
Forced to muster out. |