Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Scout (Explorer). |
3 |
27 |
Psychologically damaged by Ael Yaeja's time in the scouts. |
4 |
27 |
Became a Citizen (Worker). |
4 |
29 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
33 |
Political upheaval strikes Ael Yaeja's homeworld, and Ael Yaeja is caught up in the revolution. |
5 |
35 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
39 |
Promoted to Citizen (Worker) rank 3. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
42 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
44 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 |
44 |
Became a Scholar (Scientist). |
9 |
45 |
Advanced training in a specialist field. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Scholar (Scientist). |
10 |
50 |
Advanced training in a specialist field. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Continued as Scholar (Scientist). |
11 |
56 |
Good fortune |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Continued as Scholar (Scientist). |
12 |
58 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
12 |
60 |
Promoted to Scholar (Scientist) rank 1. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |