Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
During a battle, defeat or victory depends on Alvah Purcell's actions. The ship suffers severe damage and Alvah Purcell is blamed for the disaster. Alvah Purcell is court - martialled and discharged. |
3 |
24 |
Became a Entertainer (Performer). |
3 |
25 |
Join homeworld’s celebrity circles |
4 |
28 |
Voluntarily left Performer |
4 |
28 |
Became a Citizen (Colonist). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Alvah Purcell Alvah Purcell's job. |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Army (Infantry) with the new title Private. |
5 |
36 |
Commanding officer takes an interest in Alvah Purcell's career. |
5 |
36 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
36 |
Voluntarily left Infantry |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
41 |
Alvah Purcell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Failed to qualify for Merchant Academy. |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
45 |
Attacked by enemies that Alvah Purcell easily defeat. |
8 |
45 |
Gain Enemy if Alvah Purcell don't already have one. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
46 |
Betrayed by a friend. One of Alvah Purcell's Contacts or Allies betrays Alvah Purcell, ending Alvah Purcell's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Alvah Purcell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
52 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |