Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
21 |
Alvis Lord learn something Alvis Lord should not have – a corporate secret, a political scandal – which Alvis Lord can profit from illegally. |
2 |
24 |
Promoted to Citizen (Corporate) rank 1. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
26 |
Alvis Lord is rewarded for Alvis Lord's diligence or cunning. |
3 |
28 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
30 |
Alvis Lord gain experience in a technical field as a computer operator or surveyor. |
4 |
32 |
Promoted to Citizen (Corporate) rank 3. |
5 |
32 |
Voluntarily left Corporate |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
34 |
Attacked by enemies that Alvis Lord easily defeat. |
5 |
34 |
Gain Enemy if Alvis Lord don't already have one. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 3. |
8 |
44 |
Continued as Drifter (Barbarian). |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
52 |
Alvis Lord run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
52 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Army (Cavalry) with the new title Private. |
10 |
56 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
60 |
Alvis Lord secretly provide religious rites for a dying leader or noble, although they do not share Alvis Lord's faith. Gain an Ally in the family and a Rival who disagrees with Alvis Lord's choice. |
11 |
60 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |