Retired Team Leader Ambrose Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 60 M 5 (-1) 1 (-2) 1 (-2) 7 (0) 4 (-1) 5 (-1)511745
Brazen, Suave
 
Skills
Astrogation 0
Carouse 0
Deception 1
Drive 0
Electronics (Computers) 2
Electronics (Sensors) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language 0
Leadership 2
Persuade 4
Pilot 0
Profession (Hostile Environment) 0
Recon 2
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Army Cavalry Lance Corporal12
Scout Explorer 01
Drifter Scavenger 02
Believer Missionary/Humanitarian Team Leader24
Believer Holy Warrior Hopeful01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Marvin Miles Enemy 0 1 1 1 Ronnin (M/67)
Tempie McDonaugh Enemy 0 1 5 0 Ronnin (F/64)
Tempie McDonaugh is diminished in both power and influence.
Wendy Andrew Ally 4 0 0 1 Cafadan (F/25)
 
Term Age History
1 18 Failed to qualify for Courier (Scout).
1 18 Became a Drifter (Wanderer).
1 19 Ambrose Weakman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Army (Cavalry) with the new title Private.
2 21 Assigned to an urbanised planet torn by war.
2 23 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
3 23 Continued as Army (Cavalry).
3 27 Severely injured. Fully recovered. Owe 6,250 for medical bills.
4 27 Became a Scout (Explorer).
4 30 Ambrose Weakman have no idea what happened to Ambrose Weakman – they found Ambrose Weakman's ship drifting on the fringes of friendly space.
5 30 Failed to qualify for Field Researcher (Scholar).
5 30 Returned to Drifter (Wanderer).
5 31 Injured. Fully recovered. Owe 5,000 for medical bills.
6 31 Failed to qualify for Performer (Entertainer).
6 31 Switched to Drifter (Scavenger).
6 33 Ambrose Weakman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 33 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 35 Ambrose Weakman is sent to a new community or parish to preach The Word among the poor.
7 37 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 37 Continued as Believer (Missionary/Humanitarian).
8 39 Moved to a new world.
9 41 Continued as Believer (Missionary/Humanitarian).
9 45 Ambrose Weakman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 45 Forced to continue current assignment.
9 45 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 45 Continued as Believer (Missionary/Humanitarian).
10 49 Opponents of Ambrose Weakman's belief system ambush Ambrose Weakman.
10 49 Nearly killed. Owe 30,000 for medical bills.
11 49 Returned to Drifter (Scavenger).
11 51 Ambrose Weakman do not know what happened to Ambrose Weakman. There is a gap in Ambrose Weakman's memory.
12 51 Aging Crisis. Owe 20,000 for medical bills.
12 51 Retired at age 51.
12 51 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 55 Ambrose Weakman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 55 Aging Crisis. Owe 20,000 for medical bills.
13 55 Retired.
13 59 A new romantic starts. Gain an Ally.
14 59 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙