Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Ambrose Weakman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Army (Cavalry) with the new title Private. |
2 |
21 |
Assigned to an urbanised planet torn by war. |
2 |
23 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
23 |
Continued as Army (Cavalry). |
3 |
27 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
4 |
27 |
Became a Scout (Explorer). |
4 |
30 |
Ambrose Weakman have no idea what happened to Ambrose Weakman – they found Ambrose Weakman's ship drifting on the fringes of friendly space. |
5 |
30 |
Failed to qualify for Field Researcher (Scholar). |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
31 |
Failed to qualify for Performer (Entertainer). |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
33 |
Ambrose Weakman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
35 |
Ambrose Weakman is sent to a new community or parish to preach The Word among the poor. |
7 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
37 |
Continued as Believer (Missionary/Humanitarian). |
8 |
39 |
Moved to a new world. |
9 |
41 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Ambrose Weakman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
45 |
Forced to continue current assignment. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
Opponents of Ambrose Weakman's belief system ambush Ambrose Weakman. |
10 |
49 |
Nearly killed. Owe 30,000 for medical bills. |
11 |
49 |
Returned to Drifter (Scavenger). |
11 |
51 |
Ambrose Weakman do not know what happened to Ambrose Weakman. There is a gap in Ambrose Weakman's memory. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
55 |
Ambrose Weakman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
55 |
Retired. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |