Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Voluntarily left Infantry |
3 |
26 |
Became a Scout (Surveyor). |
3 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Courier) with previous rank. |
4 |
33 |
Arley Maiden's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arley Maiden fail to help. Gain an Enemy. |
4 |
33 |
Arley Maiden's ship is damaged, and Arley Maiden have to hitch-hike Arley Maiden's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Perform an exemplary service for the scouts. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scout (Explorer) with previous rank. |
6 |
42 |
When dealing with an alien race, Arley Maiden have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
42 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
43 |
Arley Maiden spend a great deal of time on the fringes of Charted Space. |
7 |
43 |
Psychologically damaged by Arley Maiden's time in the scouts. |
7 |
46 |
Promoted to Scout (Explorer) rank 4. |
8 |
46 |
Voluntarily left Explorer |
8 |
46 |
Became a Citizen (Colonist). |
8 |
48 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
52 |
Encounter a Psionic institute. |
9 |
52 |
Tested for psionic powers |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
53 |
Attempted a risky adventure and was sent to prison. |
11 |
56 |
Became a Prisoner (Inmate). |
11 |
58 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |