Art Abberton  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 60 M 1 (-2) 2 (-2) 1 (-2) 7 (0) 8 (0) 8 (0)121788
Amused
 
Skills
Art (Creative) 0
Athletics 0
Carouse 0
Deception 1
Diplomat 2
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Engineer 0
Flyer 0
Investigate 0
Language (Gvegh (Vargr)) 1
Mechanic 0
Medic 1
Persuade 1
Pilot (Spacecraft) 1
Science (Social Sciences/Archaeology) 1
Science (Life Sciences/Biology) 1
Science (Social Sciences/Sophontology) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Performer 13
Scholar Physician 45
Scholar Scientist 42
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Mahlon Risewell Rival 1 1 1 5 Ziadd (M/53)
Mahlon Risewell has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Became a Entertainer (Performer).
1 21 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Entertainer (Performer).
2 23 Works is especially well received and popular, making Art Abberton a minor celebrity
2 26 Promoted to Entertainer (Performer) rank 1.
3 26 Continued as Entertainer (Performer).
3 28 Victim of a crime
4 30 Voluntarily left Performer
4 30 Became a Scholar (Physician).
4 33 Win a prestigious prize for Art Abberton's work.
5 34 Continued as Scholar (Physician).
5 36 Art Abberton's work is sabotaged by unknown parties. Art Abberton start again from scratch.
5 38 Promoted to Scholar (Physician) rank 1.
6 38 Continued as Scholar (Physician).
6 41 Refused to perform research that goes against Art Abberton's conscience.
6 42 Promoted to Scholar (Physician) rank 2.
7 42 Continued as Scholar (Physician).
7 46 Make a breakthrough in Art Abberton's field.
7 46 Promoted to Scholar (Physician) rank 3.
8 46 Attempted to change assignments.
8 46 Failed to qualify for Scientist (Scholar).
8 46 Continued as Scholar (Physician).
8 49 Assigned to work on a secret project for a patron or organisation.
8 50 Promoted to Scholar (Physician) rank 4.
9 50 Attempted to change assignments.
9 50 Switched to Scholar (Scientist) with previous rank.
9 52 Moved to a new world.
10 54 Continued as Scholar (Scientist).
10 56 Severely injured.
11 56 Entered Merchant Academy with the Shipboard curriculum.
11 57 Gained a contact.
11 60 Graduated.
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