Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Art Moore's scout ship. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
26 |
When dealing with an alien race, Art Moore have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Art Moore have no idea what happened to Art Moore – they found Art Moore's ship drifting on the fringes of friendly space. |
4 |
30 |
Became a Entertainer (Artist). |
4 |
31 |
Win a prestigious prize. |
4 |
34 |
Promoted to Entertainer (Artist) rank 1. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
37 |
Good fortune |
5 |
38 |
Promoted to Entertainer (Artist) rank 2. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
40 |
Find Ancient Technology. |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
44 |
Join homeworld’s celebrity circles |
7 |
44 |
Gain a contact |
7 |
46 |
Promoted to Entertainer (Artist) rank 3. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Entertainer (Artist). |
8 |
48 |
Join homeworld’s celebrity circles |
8 |
48 |
Gain a contact |
8 |
50 |
Promoted to Entertainer (Artist) rank 4. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Continued as Entertainer (Artist). |
9 |
54 |
Art Moore is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
58 |
Art Moore is caught in the periphery of a scandal. |
10 |
58 |
Demoted to Believer (Holy Warrior) rank -1. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |