Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
19 |
Study Profession (Sports/Team Ball Sports) as a hobby. |
1 |
19 |
Dropped out of the merchant academy. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Encounter a Psionic institute. |
2 |
21 |
Tested for psionic powers |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Became a Psion (Adept). |
3 |
24 |
Gain a contact outside of normal circles. |
4 |
27 |
Continued as Psion (Adept). |
4 |
28 |
Psionic abilities make Asa Pearson uncomfortable to be around. One contact or ally becomes a rival. |
4 |
31 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
5 |
31 |
Continued as Psion (Adept). |
5 |
35 |
Amnesia. |
5 |
35 |
Promoted to Psion (Adept) rank 2. |
6 |
35 |
Continued as Psion (Adept). |
6 |
36 |
Gain a contact outside of normal circles. |
7 |
39 |
Continued as Psion (Adept). |
7 |
41 |
Spent time mastering mind and body. |
7 |
43 |
Promoted to Psion (Adept) rank 3 with the new title Acolyte. |
8 |
43 |
Continued as Psion (Adept). |
8 |
47 |
Psionic strength increases. |
8 |
47 |
Promoted to Psion (Adept) rank 4. |
9 |
47 |
Continued as Psion (Adept). |
9 |
49 |
Gain a contact outside of normal circles. |
9 |
51 |
Promoted to Psion (Adept) rank 5. |
10 |
51 |
Continued as Psion (Adept). |
10 |
55 |
Advanced training in a specialist field. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
55 |
Submitted to the draft. |
11 |
55 |
Became a Scout (Explorer). |
11 |
58 |
Asa Pearson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |