Term |
Age |
History |
---|
1 |
12 |
Entered Military Academy(Army Academy) |
1 |
13 |
Made lifelong friends. Gain 2 Allies. |
1 |
13 |
Dropped out of military academy. |
2 |
13 |
Failed to qualify for Performer (Entertainer). |
2 |
13 |
Submitted to the draft. |
2 |
13 |
Became a Dolphin Military (Guardian). |
2 |
14 |
Participate in a major sea battle |
2 |
17 |
Promoted to Dolphin Military (Guardian) rank 1. |
3 |
17 |
Continued as Dolphin Military (Guardian). |
3 |
20 |
Gained a contact. |
3 |
21 |
Promoted to Dolphin Military (Guardian) rank 2. |
4 |
21 |
Continued as Dolphin Military (Guardian). |
4 |
23 |
Avery Lord is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
4 |
25 |
Promoted to Dolphin Military (Guardian) rank 3. |
5 |
25 |
Attempted to change assignments. |
5 |
25 |
Switched to Dolphin Military (Sea Patrol) with the new title Lance Sergeant and previous rank. |
5 |
26 |
A brutal amphibious warfare campaign forces Avery Lord to spend as much time fighting out of water as in. |
5 |
29 |
Promoted to Dolphin Military (Sea Patrol) rank 4 with the new title Sergeant. |
6 |
29 |
Continued as Dolphin Military (Sea Patrol). |
6 |
32 |
Avery Lord is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
6 |
33 |
Forced to continue current assignment |
6 |
33 |
Promoted to Dolphin Military (Sea Patrol) rank 5 with the new title Gunnery Sergeant. |
7 |
33 |
Continued as Dolphin Military (Sea Patrol). |
7 |
36 |
Victim of a crime |
7 |
37 |
Promoted to Dolphin Military (Sea Patrol) rank 6 with the new title Sergeant Major. |
8 |
37 |
Attempted to change assignments. |
8 |
37 |
Failed to qualify for Underwater Commando (Dolphin Military). |
8 |
37 |
Continued as Dolphin Military (Sea Patrol). |
8 |
38 |
Avery Lord's unit is involved in a savage campaign against primitive indigenous aquatic aliens that troubles Avery Lord's conscience. If Avery Lord refuse to participate Avery Lord is ejected from this career. |
9 |
38 |
Became a Scholar (Physician). |
9 |
39 |
Gained a contact. |
10 |
42 |
Continued as Scholar (Physician). |
10 |
46 |
Make a breakthrough in Avery Lord's field. |
10 |
46 |
Promoted to Scholar (Physician) rank 1. |
11 |
46 |
Attempted to change assignments. |
11 |
46 |
Switched to Scholar (Field Researcher) with previous rank. |
11 |
50 |
A rival researcher blackens Avery Lord's name or steals Avery Lord's research. Gain a Rival. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
50 |
Retired at age 50. |
12 |
50 |
Continued as Scholar (Field Researcher). |
12 |
53 |
A disaster or war strikes. |
12 |
53 |
The planetary government interferes with Avery Lord's research for political or religious reasons. Avery Lord continue working openly and gain an Enemy. |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
54 |
Attempted to change assignments. |
13 |
54 |
Failed to qualify for Scientist (Scholar). |
13 |
54 |
Continued as Scholar (Field Researcher). |
13 |
56 |
Entangled in a bureaucratic or legal morass that distracts Avery Lord from Avery Lord's work. |
13 |
58 |
Forced to muster out. |
14 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |