Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Avery Teague's scout ship is one of the first on the scene to rescue the survivors of a disaster but Avery Teague fail to help. Gain an Enemy. |
1 |
20 |
Severely injured. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
When dealing with an alien race, Avery Teague have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Avery Teague inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Voluntarily left Surveyor |
4 |
30 |
Failed to qualify for Corporate Agent (Agent). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
38 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
40 |
Attempted a risky adventure and was sent to prison. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
42 |
Became a Prisoner (Fixer). |
7 |
44 |
Nearly killed. Owe 35,000 for medical bills. |
8 |
46 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
47 |
Persecuted by a prison gang. |
9 |
50 |
Continued as Prisoner (Inmate). |
9 |
53 |
Nearly killed. Owe 35,000 for medical bills. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Switched to Prisoner (Thug) with previous rank. |
10 |
57 |
Defeated a prison gang. Gain an Enemy. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |