Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Scarred. Owe 1,250 for medical bills. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
21 |
Nearly killed. |
3 |
21 |
Became a Scout (Courier). |
3 |
23 |
Benedict Godkim's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
26 |
Benedict Godkim have been following false teachings! |
5 |
26 |
Became a Drifter (Wanderer). |
5 |
28 |
Survived a risky adventure but gained nothing. |
6 |
30 |
Continued as Drifter (Wanderer). |
6 |
33 |
Offered job by a patron. Now owe him a favor. |
7 |
34 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
34 |
Retired at age 34. |
7 |
34 |
Retired. |
7 |
36 |
Moved to a new world. |
8 |
41 |
Birth or Death involving a family member or close friend. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |