Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
Bethfawa's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
25 |
Became a Citizen (Worker). |
3 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
32 |
Bethfawa is rewarded for Bethfawa's diligence or cunning. |
4 |
33 |
Promoted to Citizen (Worker) rank 1. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
35 |
Bethfawa learn something Bethfawa should not have – a corporate secret, a political scandal – which Bethfawa can profit from illegally. |
5 |
37 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
38 |
Political upheaval strikes Bethfawa's homeworld, and Bethfawa is caught up in the revolution. |
6 |
41 |
Promoted to Citizen (Worker) rank 3. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
42 |
Nearly killed. Fully recovered. |
7 |
45 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
8 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
49 |
Spent time maintaining and using heavy vehicles. |
8 |
49 |
Promoted to Citizen (Worker) rank 5. |
9 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Continued as Citizen (Worker). |
9 |
51 |
Bethfawa's business expands, Bethfawa's corporation grows, or the colony thrives. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |