Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Biish's scout ship. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Scout (Surveyor) rank 2. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Biish's ship is ambushed by enemy vessels. Biish successfully bargain with them. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
36 |
Biish's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
38 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scout (Explorer) with previous rank. |
6 |
39 |
Gained a contact. |
6 |
42 |
Promoted to Scout (Explorer) rank 4. |
7 |
42 |
Voluntarily left Explorer |
7 |
42 |
Became a Merchant (Free Trader). |
7 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
48 |
Make an unexpected connection outside Biish's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
50 |
Voluntarily left Free Trader |
9 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
54 |
Biish come into conflict with a splinter group Biish's own religion which maintains Biish's version is the wrong one. Gain 2 Rivals. |
10 |
54 |
Entered Merchant Academy with the Business curriculum. |
10 |
57 |
War breaks out, triggering a mandatory draft. |
10 |
57 |
Fled from the draft. |
10 |
58 |
Dropped out of the merchant academy. |