Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find an Alien Artifact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Find an Alien Artifact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
33 |
Involved in a gambling ring. |
4 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
34 |
Voluntarily left Pirate |
5 |
34 |
Returned to Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Voluntarily left Wanderer |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside Burrell Clarke's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
44 |
A series of bad deals and decisions force Burrell Clarke into bankruptcy. Burrell Clarke salvages what Burrell Clarke can. |
8 |
44 |
Became a Citizen (Colonist). |
8 |
46 |
Burrell Clarke is rewarded for Burrell Clarke's diligence or cunning. |
8 |
48 |
Promoted to Citizen (Colonist) rank 1. |
9 |
48 |
Continued as Citizen (Colonist). |
9 |
52 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
52 |
Failed to qualify for Field Researcher (Scholar). |
10 |
52 |
Switched to Drifter (Scavenger). |
10 |
55 |
Attacked by enemies and injured. |
10 |
55 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
55 |
Gain Enemy if Burrell Clarke don't already have one. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
60 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |