Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Broker). |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Charley Leaby's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Gained a contact. |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Voluntarily left Broker |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
40 |
Spend time with an alien race. Gain a contact. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Severely injured. Owe 5,000 for medical bills. |
8 |
45 |
Failed to qualify for Infantry (Army). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
48 |
Go undercover to investigate an enemy. |
8 |
48 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Voluntarily left Law Enforcement |
9 |
49 |
Retired. |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |