Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Noble (Administrator) with the new title Assistant. |
3 |
29 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
3 |
30 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
4 |
30 |
Continued as Noble (Administrator). |
4 |
33 |
Chas Dwyer manipulate and charm Chas Dwyer's way through high society. Gain a Rival and an Ally. |
4 |
34 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
5 |
34 |
Continued as Noble (Administrator). |
5 |
35 |
time as a ruler or playboy gives Chas Dwyer a wide range of experiences. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Betrayed by a friend. One of Chas Dwyer's Contacts or Allies betrays Chas Dwyer, ending Chas Dwyer's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Failed to qualify for Intelligence (Agent). |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
43 |
Find Ancient Technology. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
49 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
49 |
Voluntarily left Scavenger |
9 |
49 |
Became a Entertainer (Journalist). |
9 |
53 |
An investigation, tour, project or expedition goes wrong, stranding Chas Dwyer far from home. |
10 |
53 |
Failed to qualify for Courier (Scout). |
10 |
53 |
Returned to Drifter (Scavenger). |
10 |
54 |
Chas Dwyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
54 |
Failed to qualify for Field Researcher (Scholar). |
11 |
54 |
Switched to Drifter (Barbarian). |
11 |
57 |
Attacked by enemies that Chas Dwyer easily defeat. |
11 |
57 |
Gain Enemy if Chas Dwyer don't already have one. |
11 |
58 |
Promoted to Drifter (Barbarian) rank 1. |