Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Attempted a risky adventure and was wildly successful. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Entered Merchant Academy with the Business curriculum. |
4 |
33 |
Study Art (Performing/Performer) as a hobby. |
4 |
34 |
Graduated. |
5 |
34 |
Became a Merchant (Broker). |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
38 |
A series of bad deals and decisions force Clayton Walker into bankruptcy. Clayton Walker salvages what Clayton Walker can. |
6 |
38 |
Became a Citizen (Corporate). |
6 |
42 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Citizen (Corporate) rank 1. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
43 |
Political upheaval strikes Clayton Walker's homeworld, and Clayton Walker is caught up in the revolution. |
7 |
46 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
46 |
Continued as Citizen (Corporate). |
8 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
50 |
Promoted to Citizen (Corporate) rank 3. |
9 |
50 |
Continued as Citizen (Corporate). |
9 |
51 |
Clayton Walker's business expands, Clayton Walker's corporation grows, or the colony thrives. |
9 |
54 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Citizen (Corporate). |
10 |
58 |
Clayton Walker gain experience in a technical field as a computer operator or surveyor. |
10 |
58 |
Promoted to Citizen (Corporate) rank 5. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |