Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Good fortune |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
When dealing with an alien race, Dan Schmidt botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Dan Schmidt's ship is damaged, and Dan Schmidt have to hitch-hike Dan Schmidt's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Dan Schmidt's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dan Schmidt fail to help. Gain an Enemy. |
3 |
29 |
Dan Schmidt's ship is damaged, and Dan Schmidt have to hitch-hike Dan Schmidt's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 3 Contacts. Gain 3 Enemies. |
3 |
30 |
Promoted to Scout (Surveyor) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Scout (Surveyor). |
5 |
37 |
When dealing with an alien race, Dan Schmidt botch an opportunity to gather extra intelligence about them. |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Spend several years jumping from world to world in Dan Schmidt's scout ship. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Entertainer (Artist). |
7 |
43 |
Dan Schmidt is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Make an unexpected connection outside Dan Schmidt's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Make an unexpected connection outside Dan Schmidt's normal circles. Gain a Contact. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Dan Schmidt's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
58 |
Dan Schmidt faith enjoys an explosion of popularity largely thanks to Dan Schmidt's efforts. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |