Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Don Shapter discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Don Shapter's ship is damaged, and Don Shapter have to hitch-hike Don Shapter's way back across the stars to the nearest scout base. |
4 |
34 |
Gain 2 Contacts. Gain 1 Enemies. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
When dealing with an alien race, Don Shapter have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Spend several years jumping from world to world in Don Shapter's scout ship. |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Spend several years jumping from world to world in Don Shapter's scout ship. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Line/Crew (Navy). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
49 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
50 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
50 |
Returned to Scout (Courier). |
10 |
53 |
Nearly killed. Owe 15,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |